Talk:Guide to End Game Charms By Amortis/@comment-124.27.223.86-20140514142322/@comment-62.178.246.107-20140515204304

Did verify calculations for a DPS-formula on warmage only up to now and dont have the base damage of the saintly bow, but:

Assuming saintly bow base dmg is appr. 110k and DPS speed multiplier on sentinel is ~2* your minimum dps with 100%*900% crit only would be < 2.4m. Anything more is coming from passive skills, ring (cinder) and monk, winter/storm already now.

DPS-display formula in v1.6 seams to be as simple as: (DMGmin+DMGmax)/2*(1+(sum(CC)*sum(CD)))*(1+sum(ED))*(1+sum(monks))*ClassSpeed CC=critical chance CD=critical damage ED=elemental damage (winter,storm,radiation) [Didn't verify soldiers, but should go here also; Fire and nature ignored for formula (as apparently does DH4)] ClassSpeed (hits per second) warmage=1.42851; sentinel~2.0 All % values as comma-figures (10%=0.1)

Formula should max out at around 5-6 monks and 9-10 crit at 6.5m DPS without any passives and gear

OHH and verification for sentinel and other classes and devices/OS very welcome, before putting that into a wiki-page!