Talk:Guide to End Game Charms By Amortis/@comment-216.165.95.84-20140314083748/@comment-173.10.114.182-20140315001725

"My blademaster with no monk charms at 75% critical chance & 750% critical bonus has a DPS of 4476915" Is exact same setting I used to have while back. If you read through the comments, I did mention that having 75% crit and 750% crit bonus DOES have higher DPS, but I traded that last 10% crit for bigger bursts. My current setting with Blademaster and also my recommended setting aren't 'The Highest DPS' settings in terms of numbers shown on the character screen. In fact my Warmage has only 2 million DPS shown, but its normal attacks crit for 1.9 million and Arcane Blades hit for 2 millionish while NEVER running out of mana... which I thought was more beneficial than displaying bigger number @ character screen. Sentinel wise, (880% crit bonus + 24% lightning) > (980% crit bonus) I have tried both settings and many more for my sentinel; so if you are curious, please do craft a piece to experiment and you'd know I'm right. "Secondly, though mathematically 65% chance & 750% bonus is the same as 75% chance & 650% bonus, I feel there are still some differences." Of course there are, while your example is kind of 'extreme'; reason why I choose '65% chance & 750% bonus' over '75% chance & 650% bonus' is because using my 7 million DPS setting, first one will give you 1 million damage with normal attack crits and 2nd one will give you 0.9 million in exchange of 10% more crit chance. In most cases, you won't even notice the difference in number of crits, and during boss fights with Benediction popped, you will notice significant difference in DPS with first setting being far superior.