Talk:Crafting/@comment-87.144.235.26-20130716215445/@comment-484486-20130716222525

What I've noticed is that the available drops are capped by the character level, but the capping works a bit strange. When a item would drop of higher tier than allowed for a character instead of just being replaced with an item close to the maximum it is replaced with something that is between 3 and the maximum.

I actually have a sneaking suspicion that the game is generating a tier based on the level of the monster and then doing the module operator against the highest allowed for the character. This means if the game would have dropped a tier 77 mystery arc, but the level 76 character can only get up to 74 moonlight bows, they would get a level 3 split arc instead.