Thread:DaphneDiane/@comment-11216936-20130711133643/@comment-484486-20130720213726

The 1 is for the non-crit. part of damage, you should cap crit chance at 100% ( as additional chance doesn't do anything ).

Lets say if you have a 100% crit. chance and do 50% crit damage you would do be doing 1.5 x non-crit damage. ( 1 + 100% x 50% ) = ( 1 + 50% ) = ( 1 + .5 ).

Like wise if you do 100% crit damage you would be doing 2x ( 1 + 100% * 100% )x = ( 1 + 100%)x = ( 1 + 1 )x = ( 2 )x