Talk:FAQ/@comment-10564059-20130711143843/@comment-14265140-20130804200855

Yeah just as DaphneDiane said the gold is the most common gift I get it like 65% of the time. I usually get around 80-99(thats the most i got) gold. But sometimes you get very rare charm like Essence (+X% to health and energy), Ghost (+X% movement speed), Scavenger (+X% gold find), Monk (+X% attack speed).

And if your bag is for example 20/20 (or just full) and you get a charm as a gift or if you get a charm from daily spin you get the chatm in your bag and obove it will say not 20/20 but 20/21 (20/22, 20/23... and so on) and they will not dissapear. I have like 20/25 right now.

However if you have 20/21 or more and one of them is for example Agillity lvl 1 and in battle you step on a charm to pick it up and even if it is the same Agillity lvl 1 you wont get it cuz your bag is full. But if youur bag is 20/21 and you have i Agillity lvl 1 and get the same charm from a gift or daily spin the bag will not inscrese to 20/22 it will stay as 20/21.

So my point is that this game has a very very useful bag bug that should not be fixed in the next update.