Talk:Rings/@comment-69.203.151.225-20130609200345/@comment-484486-20130609213814

Yeah not much to do... and alas only really one level that's worth it, eternal battle. It's one reason why I've switched to the meta-game and have started figuring out all the details about how stuff works as well as collecting numbers.

I've never seen any real benefit from fire or nature/poison. The difference they make damage is tiny ( only seems to be based on base damage and not crit. etc. ) and they don't stack ( i.e. if you hit an enemy several times with a fire attack you still only get one burn proc. ) But winter, ice, and blessing seem to be stacking with crit at least with my limited trials. ( Haven't done exact ones yet. ) So 80% crit. + 20% ice seems to be worth a bit. Especially with ice seeming to slow monsters. I use some wisdom charms for energy regen ( though my character is currently bugged so they are useless right now... I have a baseline negative energy per hit ( about -9 ) and a negative health leech ( about -9% ) .... makes things challenging. ).