Talk:Charms/@comment-174.24.219.178-20130511230248/@comment-484486-20130512015653

It's basically want type of elemental damage the charm adds. Blessing adds radiant damage to each hit, winter adds ice damage, and storm does lightening damage. Some enemies will take more damage from certain types of energy. I think radiant does more damage to undead and possibly demons ( which is probably why even though it's a smaller percentage, it seems to be pretty effective in practice ), likewise ice is probably good against dragons, fire ( which is a triangle charm and a damage over time ) probably is good against snow wolves. Soldier is just straight damage increase with no extra bonus for weeknesses.