Talk:Blademaster/@comment-10547538-20130611041422/@comment-10564059-20130611134347

I do not have a confirmed answer for you, BUT, it is logical to think that bleeding damage is DOT (Damage over Time), meaning you'll get some additional damage every second after you hit a mob.

I would NOT recommend it. You want as much damage UP FRONT since at very high levels the key is to kill in one hit. Enemies that hang around long just keep killing you with damage.

So look for things that increase Damage or Critical Damage