Talk:Guide to End Game Charms By Amortis/@comment-95.91.222.92-20140523145114/@comment-62.178.246.107-20140603113642

The said caps are soft-caps aka maths. The dps formula ignoring the DoT's is as simple as   Base * crit * elemental * speed * class speed

Simplified example Sentinel >=100% crit All agility = 15*100+50 = 1550% gain 10 agility 2 storm = 10*100+50 = 1050% *148% = 1554% and still 3 slots to go (Even replacing a useless soldier instead of 15th agil would give a better 1595%)