Talk:Charms/@comment-6216630-20130515191133/@comment-484486-20130515213216

My thoughts are like this.

Circle:
 * Agility

Square:
 * Mostly Wisdom
 * Just enough bandit
 * Some soul just to be able to recover from misplaced AoE.

Triangle:
 * If not crit capped, perception
 * Otherwise feel free to use anything here, as a sentinel ghost would actually be good here to.... drop barriage in front move through it turn around stack barriage.

Star:
 * Equal mix of Storm, Winter and Blessing

Wisdom means that you can spam active attacks without worrying about mana. ( AoE attack such as arrow barrage is A LOT of hits, especially if it has been spammed so much that the ground looks solid white! ) As DPS is normally 10x or more of health, 4~8% health leach means a couple good hits and your back up to full from a single hit. I tend to have a single soul charm just to be able to recover from a badly placed AoE and over energy commit, for example against a teleporting boss. If you are low on health, and have a little bit of energy a quick shot against the boss will get you back to full health. The reason for a mixture of elemental damage is some of the mobs take more damage from some of the elements ( and I would not be surprised that they might be strong against another ), so by having a mixture it will average out and there won't be waves were the enemy overwhelm you because you bet on the wrong element.

And yes from my experience arrow barriages stack! I actually only have 1 rank in it, even though it's my most used attack just to keep the cost down so I can cast it more rapidilly.