Talk:Battleworn Skills/@comment-139.194.229.81-20140104094939/@comment-24.22.107.81-20140208174505

They seem to have about the same range, but with cleave you take a step forward. Cleave seems about 10% faster. Cleave is more rectangular, so it starts wide but does not get much wider. Tremor is triangular, starting narrow and getting about twice as wide as cleave. This means cleave will take out more nearby enemies, but you have to be more accurate to hit distant casters or shooters and will not hit as many if they are spread out. Cleave seems to go over obstancles better than tremor. Tremor has knockdown, which is amusing and occasionally helpful.