Talk:Guide to End Game Charms By Amortis/@comment-161.52.64.179-20140225120717/@comment-173.10.114.182-20140226010404

For end game, full skill points in 'Dash' is required for both PVE and PVP. 'Tiger Claw' is the only special attack that you can use while moving so it comes in handy but very high energy cost @ lvl 20 and AP wise its only equal to lvl 1 'Grim Slice.' 'Glim Slice' is the hardest single-hit skill and has a chance for knock-down but is rare. 'Chakrams' you can add points to this or not, but it is an essential move for initial long range stuns. 'Bladestorm' with high DPS can be awesome, since you can dodge stuns and probably don't need to use it twice to get a PK. For PVP, I would always have Dash, Chakram; I think you can go with Tiger Claw or Grim Slice or Bladestorm in the other slot which ever you think is better for you. Passives - 'Physical Conditioning, Heart Seeker, Fatality' are pretty essential; keep in mind that your crit % will get nerfed along with 'Stunning Blow' skill which affects the stun chances. Snakeheart ring and 1 x Charm of the Mind affects stuns exact same way. 'Vanish' is pretty useless as other players still see you on screen and mini map. Also 'Chi Steal, Soul Stealer, Blood Thirst' don't do much in PVP.