Talk:Charms/@comment-172.10.49.53-20130601183348/@comment-484486-20130605162625

Lightning adds a percentage of the base damage as elemental damage. Let's say your character's normal attack does 1000 base damage. If you equipped a 20% storm charm you would then do 200 lighting damage in addition to the 1000 base dame for a total of 1200 damage ( assuming the target monster was not vulnerable to lightning ). If you then add a 10% winter charm, you 100 ice damage for a total of 1300 damage ( again assuming the target monster was not vulnerable to lightning or ice. ) I've seen different answers to how this works with crits.

Based on what I've seen crits do seem to count as base for figuring elemental damage, but others have said the opposite. ( I haven't done a formal test myself. ) The biggest difference that would make is the trade off between when/if a lower percentage soldier charm is better than an higher percentage elemental one.

And to answer the question below, yes different types of damage charms can be used together. I used to make sure I had a little of each type of elemental damage ( save nature and fire which are pretty much worthless ) but I'v.e gotten a bad selection of slots recently so only really have ice, lightning, and soldier on my character right now. I do currently have a 50% nature but that just because I had more triangle slots than I needed and full crit chance already.